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I'd recommend it. I got it for 45$ because PC's ftw. Been worth every penny so far. A solid 9 hours in and still haven't beaten it.. but I do the side quests and stuff.
I hear it takes 14 hours to beat.

My son loves south park, and I seem to too, considering getting it for us to play. I know its not the best thing for a 5 year old but south park is just pure greatness.
 
Downloaded Dead Nation last night, pretty fun game. Not sure if it can hold me over a couple more weeks until Infamous comes out.
 
Because he's super cereal guys.

I wanna play stick of truth, maybe once I can swing it.

Almost got 100% on AC4, Got all the stones, keys, legendary ships sunk, even the trophy for waking up in a haystack. skadoosh. XD
 
It's not bad.. I'm only level 6 or 7 so I don't have much unlocked.. still getting used to wall jumping everywhere. With a good group it's probably 10x more fun.
 
Played in the Elder Scrolls Online beta and while its a pretty good game the monthly subscription really kills it for me. It would take an amazing game for me to justify $60 plus $15 a month and I just didn't feel like it was at that level.
 
Played in the Elder Scrolls Online beta and while its a pretty good game the monthly subscription really kills it for me. It would take an amazing game for me to justify $60 plus $15 a month and I just didn't feel like it was at that level.

Oddly I'm actually the opposite when it comes to this.

I would much rather pay a subscription than have to buy add-ons/perks/special weapons/whatever with real cash.

Plus I think subscription based games can provide a better atmosphere and group of players.

I may just be old school like that. But I can't ever seem to get into a free to play game.


Purely from a business/marketing perspective I think they screwed up with the sub model though. Should've made it $5 a month and then sold some special copy of the game for an extra $20 that would've come with a 6 month pre-paid subscription.
 
Oddly I'm actually the opposite when it comes to this.

I would much rather pay a subscription than have to buy add-ons/perks/special weapons/whatever with real cash.

Plus I think subscription based games can provide a better atmosphere and group of players.

I may just be old school like that. But I can't ever seem to get into a free to play game.


Purely from a business/marketing perspective I think they screwed up with the sub model though. Should've made it $5 a month and then sold some special copy of the game for an extra $20 that would've come with a 6 month pre-paid subscription.


Ya I can definitely see that if they stick true to their word and continue to add solid content to the game each month thats more than just weapons/armor here or there.

I totally agree they screwed up with the pricing in going full retail $60 price on the base game ($80 for special edition) and then going top end subscription on top of it is just too much. They definitely should have found a middle ground instead of basically milking it for every penny that they possibly could. In the end, they will probably feel it in the sales totals as they could've reached a much broader audience.
 
I just hope since they started with sub model, that they don't ditch it. Offer subscription deals of $10 for 6 months or something. But every sub based game I've seen that went to microtransactions tanked in population. And that kills an MMO.
 
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